You need to read further down:
The most prominent exception is the Headband of Vast Intelligence, which gives you extra skill points but locks them to one specific skill and doesn't let you choose. However this is NOT to be generalized to other items; for example the robe of runes and some intelligence-boosting ioun stones do not explicitly bear this restriction and therefore would give you skill points as normal. It's tricky though, because even other similar intelligence-boosting ioun stones do have that same restriction! An item follows the general rule of giving back skill points unless it has a clause saying it doesn't. And if it doesn't, make sure and note what you spend those skill points on in case you lose them.
Isnt the headband of vast intelligence an exception to this
Permanent Bonuses: Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics as appropriate. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed
According to this site then I would get more skill points. It has a quote from James Jacobs about this but I am not clear who he is and does he have the final say so
https://rpg.stackexchange.com/questions/28744/do-you-get-skill-points-retroactively-for-increased-int
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