Saturday, August 22, 2015

Re: [pcgen] Permanency spells

 

Hi,

Feats & Abilities > Misc > Permanency Applied Effects

I set that up quite some time ago for Pathfinder. Is that not sufficient
or am I missing something?

Cheers,
Andrew

On 8/22/2015 7:53 AM, Saxum Caribetum saxum.caribetum@ntlworld.com
[pcgen] wrote:
> If I make a spellcaster capable of casting Permanency, I get a section
> under Known Spells for spells they can make Permanent on themselves...
>
> I've been looking through the UI for how you apply (the smaller list of)
> Permanent spells to others?
> Not Spells, Inventory (treat a permanent spell like a slotless item?),
> Feats & Abilities (unusual ability?), ...
> It's not just convenient, but also a good way to pull together the
> spells from sources after the core book which state that they too can be
> made permanent...
>
> Nope, I can't see how to do it.
> Yes, I can set a temporary spell effect, but that doesn't keep track of
> cost, or DC to dispel...
>
> Any suggestions?
>

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Posted by: Andrew <drew0500@yahoo.com>
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