Mates,
Character sheet issue or something else?
Level 1 mystic, all choices set. Switch to the character sheet, had a
pause before it loaded. Discover this error message in the log.
SEVERE Character-Sheet-Refresher-Thread ExportHandler:2091 Error
replacing WEAPONH.DAMAGE
java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.ArrayList.elementData(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at java.util.Collections$UnmodifiableList.get(Unknown Source)
at pcgen.core.Globals.adjustDamage(Globals.java:837)
at pcgen.core.PCClass.getUDamForEffLevel(PCClass.java:828)
at pcgen.core.PCClass.getUdamForLevel(PCClass.java:788)
at
pcgen.core.display.UnarmedDamageDisplay.getUnarmedDamageString(UnarmedDamageDisplay.java:48)
at
pcgen.io.exporttoken.WeaponToken.getMonkUnarmed(WeaponToken.java:2653)
at pcgen.io.exporttoken.WeaponToken.getDamage(WeaponToken.java:2388)
at
pcgen.io.exporttoken.WeaponToken.getDamageToken(WeaponToken.java:1360)
at
pcgen.io.exporttoken.WeaponToken.getWeaponToken(WeaponToken.java:464)
at pcgen.io.exporttoken.WeaponhToken.getToken(WeaponhToken.java:94)
at pcgen.io.ExportHandler.replaceToken(ExportHandler.java:2058)
at
pcgen.io.freemarker.CharacterExportAction.getExportVariable(CharacterExportAction.java:55)
at
pcgen.io.freemarker.PCStringDirective.exec(PCStringDirective.java:115)
at freemarker.core.MethodCall._eval(MethodCall.java:98)
at freemarker.core.Expression.eval(Expression.java:111)
at
freemarker.core.Expression.evalAndCoerceToString(Expression.java:115)
at freemarker.core.DollarVariable.accept(DollarVariable.java:76)
at freemarker.core.Environment.visit(Environment.java:265)
at freemarker.core.MixedContent.accept(MixedContent.java:93)
at freemarker.core.Environment.visit(Environment.java:265)
at freemarker.core.Environment.process(Environment.java:243)
at freemarker.template.Template.process(Template.java:277)
at
pcgen.io.ExportHandler.exportCharacterUsingFreemarker(ExportHandler.java:344)
at pcgen.io.ExportHandler.write(ExportHandler.java:227)
at
pcgen.gui2.facade.CharacterFacadeImpl.export(CharacterFacadeImpl.java:2709)
at
pcgen.gui2.csheet.CharacterSheetPanel$DocumentConstructor.call(CharacterSheetPanel.java:232)
at
pcgen.gui2.csheet.CharacterSheetPanel$DocumentConstructor.call(CharacterSheetPanel.java:225)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Best,
--
~BD
https://github.com/BahamutDragon/pcgen
http://games.groups.yahoo.com/group/bd_games/
Posted by: Bahamut <bahamutdragon2013@gmail.com>
| Reply via web post | • | Reply to sender | • | Reply to group | • | Start a New Topic | • | Messages in this topic (1) |
PCGen's release site: http://pcgen.sourceforge.net
PCGen's Mailing Lists and Links: http://wiki.pcgen.org/Mailing_Lists_and_PCGen_Links
PCGen's autobuild: http://www.pcgen.org/autobuilds/
PCGen's JIRA Tracker: http://jira.pcgen.org
PCGen Forum: http://groups.pcgen.org
PCGen List File Help: http://tech.groups.yahoo.com/group/PCGenListFileHelp/
(for assistance in creating new homebrew or official list files)
PCGen Experimental: http://tech.groups.yahoo.com/group/pcgen_experimental/
(for new official data source development)
No comments:
Post a Comment