Tuesday, March 29, 2016

Re: [pcgen] Traits .MOD not working?

 

To use .MOD on an ability object you need to specify the category of the
ability AND use the KEY of the ability, not just the name, such as:

CATEGORY=Special Ability|Trait ~ Resilient.MOD <tab> ...

Regards
Stefan

On 29.03.2016 11:30, oe.oe@chefmail.de [pcgen] wrote:
>
>
> Hi,
> in my struggle to translate items I ran into some other roadblock here.
>
> I want to translate the title and description of a Pathfinder trait
> called "resilient" from the advanced players guide.
>
> In the file mpc_abilities.lst I added the following line:
>
> "Resilient.MOD OUTPUTNAME:Widerstandsfaehig
> DESC:Das Aufwachsen in einer gewalttaetigen Nachbarschaft oder
> in den unversuehnlichen Waeldern zwang dich oft dazu, dich von Nahrung
> und Wasser aus zweifelhaften Quellen zu ernaehren. Als Resultat hast du
> eine besondere Widerstandsfaehigkeit entwickelt und erhaeltst einen
> Wesenszugbonus von +1 auf deine Zaehigkeitswuerfe.
> SOURCEPAGE:EXP S. 327"
>
> I modded a skill similarly and it works nicely:
>
> "Acrobatics.MOD OUTPUTNAME:Akrobatik"
>
> But for the trait neither the outputname is used nor the description.
>
> Within the same abilities homebrew lst file I have two other completely
> new entries which do show up and work nicely.
> I have the feeling that MODding the trait does not work.
>
> Any hints?
>
> Yes, I can create a full new translated entry with all tags but that
> would basically start duplicating the whole dats set.
>
>
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Posted by: Stefan Radermacher <stefan@zaister.de>
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